Minecraft Java Folia

Folia is a new fork of Paper that adds regionized multithreading to the server. Access to Folia builds isn't currently available. To build Folia, you need to compile from source following Paper's standard compilation guide.

  • Instant Setup
  • Online File Manager
  • FTP Client Support
  • Custom JAR Support
  • Unlimited Player Slots
  • SSD NVMe Drives
  • DDOS Protection
  • Plugin Installer
  • No Setup Fees! EVER!

Configurable Options

Configurable options allow you to customize your product.

0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

How many MySQL databases would you like?

How much storage space would you like? (You get 10 GB FREE!)

This is how many backups you can have at any one time. (You get 12 for FREE!)

How much RAM would you like your server to have? (You get 1GB FREE!)

You get 3 ports for free (as they are required). Any additional ports will cost extra.

Custom Options

Customize your service options for your package

Select the location
The version of minecraft to download. Leave at latest to always get the latest version. Invalid versions will default to latest.
The build number for the folia release. Leave at latest to always get the latest version. Invalid versions will default to latest.
Allows users to use flight on the server while in Survival mode, if they have a mod that provides flight installed. With allow-flight enabled, griefers may become more common, because it makes their work easier. In Creative mode, this has no effect. false - Flight is not allowed (players in air for at least 5 seconds get kicked). true - Flight is allowed, and used if the player has a fly mod installed.
Allows players to travel to the Nether. false - Nether portals do not work. true - The server allows portals to send players to the Nether.
Defines the difficulty (such as damage dealt by mobs and the way hunger and poison affects players) of the server. If a legacy difficulty number is specified, it is silently converted to a difficulty name. peaceful (0) easy (1) normal (2) hard (3)
Enables command blocks
If set to true, players without a Mojang-signed public key will not be able to connect to the server.
Defines the mode of gameplay. If a legacy gamemode number is specified, it is silently converted to a gamemode name. survival (0) creative (1) adventure (2) spectator (3)
Defines whether structures (such as villages) can be generated. false - Structures are not generated in new chunks. true - Structures are generated in new chunks. Note: Dungeons still generate if this is set to false.
If set to true, server difficulty is ignored and set to hard and players are set to spectator mode if they die.
Server checks connecting players against Minecraft account database. Set this to false only if the player's server is not connected to the Internet. Hackers with fake accounts can connect if this is set to false! If minecraft.net is down or inaccessible, no players can connect if this is set to true. Setting this variable to off purposely is called "cracking" a server, and servers that are present with online mode off are called "cracked" servers, allowing players with unlicensed copies of Minecraft to join. true - Enabled. The server assumes it has an Internet connection and checks every connecting player. false - Disabled. The server does not attempt to check connecting players.
Enable PvP on the server. Players shooting themselves with arrows receive damage only if PvP is enabled. true - Players can kill each other. false - Players cannot kill other players (also known as Player versus Environment (PvE)). Note: Indirect damage sources spawned by players (such as lava, fire, TNT and to some extent water, sand and gravel) still deal damage to other players.
Determines if animals can spawn. true - Animals spawn as normal. false - Animals immediately vanish. If the player has major lag, it is recommended to turn this off/set to false.
Determines if monsters can spawn. true - Enabled. Monsters appear at night and in the dark. false - Disabled. No monsters. This setting has no effect if difficulty = 0 (peaceful). If difficulty is not = 0, a monster can still spawn from a monster spawner. If the player has major lag, it is recommended to turn this off/set to false.
Determines whether villagers can spawn. true - Enabled. Villagers spawn. false - Disabled. No villagers.

Payment method

Select the desired Payment method

Personal details

Please enter your personal details

Order Summary

Recurring

Monthly $$1.50


Setup fee $$0.00


Options $0.00


Discount -$0.00


VAT Incl. $0.00


Due today

$

Info

Once payment is completed, the amount you have selected will be credited to your account balance, enabling you to renew your services or place new orders.

How much do you want to add?